Door Games Unlimited

Welcome, Guest.


Subject: Transparency when using frames/sprites Date: Tue Jun 17 2014 20:17:26
From: Mro To: Kirkman

  Re: Transparency when using frames/sprites
  By: Kirkman to Mro on Sun Jun 15 2014 06:58 pm

 >   Re: Transparency when using frames/sprites
 >   By: Mro to Kirkman on Sat Jun 14 2014 10:41 pm

 >  > you could rig something up with creativity and ansimation

 > Er, yes, I'm aware I am capable of creating my own custom solution. I'm


well, fucking escuse me.
you're displaying ansi graphics and i suggest a method of displaying
ansigraphics to pull off what you want.  how stupid of me. guess i've been doing
it wrong for the past 22 years.

whats your bbs url and how long have you ran a bbs?
---
 ■ Synchronet ■ ::: BBSES.info - free BBS services :::

Previous Message       Next Message
In Reply To: Transparency when using frames/sprites (Kirkman)
Replies: Transparency when using frames/sprites (MCMLXXIX)Transparency when using frames/sprites (Poindexter Fortran)Transparency when using frames/sprites (Kirkman)Transparency when using frames/sprites (art)Re: Transparency when using frames/sprites (Khelair)