Door Games Unlimited

Welcome, Guest.


Subject: Sound Card Packet & SBBS - Appendum Date: Wed Feb 03 2016 00:08:10
From: kd8rev To: echicken

  Re: Sound Card Packet & SBBS
  By: echicken to Tim Wray on Fri Jan 29 2016 11:38 pm

 > > This is actually something I've almost attempted to test, but have not yet
 > > agree, AGWPE should work if configured properly.
 > 
 > I haven't touched AGWPE in years, but the "AGW KISS-mode Serial Loopback
 > Interface," mentioned by KD8REV sounds very much like a KISS interface, so i
 > ought to work with anything that wants a KISS interface.  AGWPE also has som
 > kind of server that you can connect to, presumably to receive raw AX.25 or K
 > frames from; if/when I work on packet stuff for Sync again, it should be doa
 > to optionally interface with said server instead of using some serial loopba
 > thing.
 > 
I just looked into the AGWPE SDK, and there is a JAVA application there to
interface with AGWPE.  I don't know what if anything is involved in translating
Java to Javascript, but again as I said although AGWPE itself is closed-source,
the client interface is open source and the SDK is available to developers.

73 de KD8REV

---
 ■ Synchronet ■ Henry County SKYWARN BBS - kd8rev.net

Previous Message       Next Message
In Reply To: Sound Card Packet & SBBS (echicken)