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Subject: ANSI music / sound effects Date: Sat Nov 28 2015 03:23:34
From: Deavmi To: Kirkman

  Re: ANSI music / sound effects
  By: Kirkman to All on Mon Jun 22 2015 04:47 pm

 > I'm playing around with using ANSI music code to make sound effects. Has any
 > 
 > For example, I'm using frames and .cycle(). After a cycle, if something has 
 > 
 > But it does seem like the game hangs a bit until the (three-note) music is f
 > 
 > --Josh
 > 
Multi-threading?

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