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Subject: Episode 8: The Terminator Returns Date: Fri Oct 23 2015 16:00:49
From: Digital Man To: Kirkman

  Re: Episode 8: The Terminator Returns
  By: Kirkman to Digital Man on Fri Oct 23 2015 02:46 pm

 >   Re: Episode 8: The Terminator Returns
 >   By: Digital Man to TechDorks on Tue Oct 20 2015 04:08 am
 >
 >  DM> Door games and sound bytes reign high, oh my!
 >  DM> http://mp3.techdorks.net/episodes/techdorks-2015-10-20-ep8.mp3
 >
 > Wow, this was cool. Thanks so much for discussing my Shooter Jennings
 > interview, and for talking about Break Into Chat.

Thanks for doing it! And for your blog/wiki and stuff. Anything BBS related,
especially of quality, is rare these days and I appreciate your efforts.

Sometimes I'm not good at putting BBS/sysop names/aliases with realnames and
web-sites, so I totally did not realize you (the breakintochat guy) were
running Synchronet or on DOVE-Net! :-)

 > I created the wiki as a way to preserve all of Wikipedia's door game
 > articles, since it seemed likely many would eventually be deleted.
 >
 > Over time, the scope broadened. I began adding articles for games WP never
 > had. I began doing my own research and interviews.
 >
 > To share those interviews, I created a BiC blog as well. I've interviewed a
 > number of door game authors like Amit Patel, who wrote Solar Realms Elite.
 > He later went on to become one of the first Google employees, and is
 > credited with helping popularize the motto "Don't be evil." I felt that it
 > was important to talk to primary sources like this so that there could be
 > material for research, or citations on the wiki.
 >
 > Deuce said the wiki was "biased," and he's right. I have focused more of my
 > energy on the games I played personally as a teen. But I have also tried to
 > focus on games that hadn't gotten much attention. LoRD and TradeWars are all
 > well-documented and noted. But what about Assassin? Space Dynasty? etc, etc.
 >
 > In the last year or so, I've spent a lot of time writing my own Synchronet
 > doors and experiments in javascript. Ironically this has taken away time I
 > would otherwise have spent doing research/writing on the wiki or the blog.
 >
 > So, yeah, I definitely need to add entries for all of Sync's JS games. If
 > anyone wants to help, get in touch. I would welcome it. Over the last 2-3
 > years, I've had three people request accounts on the wiki, and none of them
 > have ever actually contributed anything.

See (hear) my rant on the "open source myth". I forget which episode that was
now :-)

I'm using dokuwiki for wiki.synchro.net and it has an external authentication
feature which I'm using (with Deuce's PHP help) to allow any Vertrauen user to
login and edit the wiki, no additional registration necessary. If you wanted to
switch to dokuwiki, you could do the same, but I'm not sure your Synchronet BBS
is actually open to the public. And switching from your current wiki engine
might be a pain.

 > BTW - I've been working with an artist in Mistrigis to make a new parallax
 > scrolling ANSI demo, using Sync's Frame.js. Should be coming out next month.

Yeah, I saw your post in the Synchronet BBS group on Facebook with the video.
It's impressive (the best *looking* ANSI game/demo I recall ever seeing) and I
look (very much) forward to seeing the actual game.

                                            digital man

Synchronet "Real Fact" #76:
Rob Swindell still has dozens of BBS-related magazines in his possession.
Norco, CA WX: 85.2°F, 34.0% humidity, 9 mph E wind, 0.00 inches rain/24hrs

---
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